Armour and Weapons

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Do you think this system should be used?

25% 25% 
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17% 17% 
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58% 58% 
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0% 0% 
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Total Votes : 12

Re: Armour and Weapons

Post by Durz on Thu 30 Sep - 23:13:44

So Brightsteel is higher or what...? Cause I agree, brighsteel should be 10 lvls higher than magically enhanced gold and a lot
More than magically enhanced silver

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Re: Armour and Weapons

Post by MINDROP on Thu 30 Sep - 23:23:18

Okay. Better weapons and armour:

Brightsteel


Higher level:

Silver

Gold


Gold and Sliver I put higher becuase they are given as rewards to frinds of the Order. Gold and Silver armour is for looks, no good metals to be fighting with. It is ceramonious armour tht signifies your standing with the order.


Perhaps if you get a full set, you will be allowed into a special area, or given another thing.

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Re: Armour and Weapons

Post by Durz on Fri 1 Oct - 12:11:26

Okay that reasoning sounds good to me, I like that idea too.

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Re: Armour and Weapons

Post by MINDROP on Fri 1 Oct - 12:55:09

Yeah, I should of state that.

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Re: Armour and Weapons

Post by Durz on Fri 1 Oct - 18:28:49

Lol you should have state that??? Whattya mean?? Possibly stated??

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Re: Armour and Weapons

Post by Vervada on Mon 4 Oct - 14:26:25

I voted no because i don't like the concept of somthing(full armour to go somwhere special)/someone(mod,admin of games have better stuff than rest of us) armour/weapons only. I pretty sure don't mind if you guys can have higher lvls, a few special mod skills maybe but I really dont want a scenario like this:
All the people wanting all mod places/armour/weapons + other things so everyone would be spamming to become one and it would be too unfair.
So i think there could be special places if someone was gained a title or completed a very hard quest and same for the armour(seperate quest than the killing area quest). I think there also should be around 120 or even more lvls. Well it sure depends how hard it is to lvl up but still.
Other than that i agree with the rest of the system (bronze,steel and other type of armour) but there should be matched lvls(what i mean with this: no matter what class you could get armour lvl 1, 5, 10, 15, 25, 35, 45, 55, 65, 75, 80, 95, 99..)
And about weapons i hope there won't be only swords for riders (im pretty sure i'd chose a sword for myself even if there were more weapons but other might wants something else).
It just occured to methat perhaps i should have voted the yes, but major changes opinion (at least i think those are major changes(but it isn't really that important right now)).
Oh and i agree with everyone who said brightsteel(sp?) should be highest because I'm really not sure how to make something better(well you can in a game but than swords(and any other weapon for riders)could be made of the better material too).
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Re: Armour and Weapons

Post by Sage of Dragon Age on Mon 4 Oct - 15:10:37

No, there'll be different options that you can choose from when Rhunon makes you a Rider's Weapon.

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Re: Armour and Weapons

Post by MINDROP on Mon 4 Oct - 15:18:21

Yes. And well. Mod armour wont matter. It will take a lot to kill us mods. And then, taking our armour is imposible. Still we would have to program our own armour in, so chances are, many wont have it happen.

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Re: Armour and Weapons

Post by Sage of Dragon Age on Mon 4 Oct - 15:46:18

Someone's going to have to teach me how to program my armor in then! lol!
Still...if im in a PvP area and someone wants to battle me, I'll probably change my level to match theirs just to make it fair. But they wont be able to get anything from me if they win! Razz

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Re: Armour and Weapons

Post by Fallen Elf on Mon 4 Oct - 16:44:34

Lol Mindrop said he was teaching me! study

@Vervada
There won't be mod only armor. The only way mods will be able to get special armor is if that mod codes it and pixels it in themselves.

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Re: Armour and Weapons

Post by Sage of Dragon Age on Mon 4 Oct - 17:14:38

Fallen Elf wrote:@Vervada
There won't be mod only armor. The only way mods will be able to get special armor is if that mod codes it and pixels it in themselves.
Exactly...
But there still should be Mod only armor...
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Re: Armour and Weapons

Post by Fallen Elf on Mon 4 Oct - 17:16:26

Sage of Dragon Age wrote:
Fallen Elf wrote:@Vervada
There won't be mod only armor. The only way mods will be able to get special armor is if that mod codes it and pixels it in themselves.
Exactly...
But there still should be Mod only armor...

I hope there is, but right now it looks like a no. Unless maybe the game can be updated monthly with armor and robes that are for mods? Or maybe every 2 months.

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Re: Armour and Weapons

Post by Durz on Tue 5 Oct - 0:55:46

If we do, can you help me MD?? I will be puzzled.

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Re: Armour and Weapons

Post by Sage of Dragon Age on Tue 5 Oct - 0:57:35

So will I...but maybe it will be just a "Mod uniform?" and not individual armor?

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Re: Armour and Weapons

Post by Durz on Tue 5 Oct - 1:24:53

Ya hopefully.

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