Hunter's Perks/Skills

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Hunter's Perks/Skills

Post by Famoosh on Sat 5 Feb - 22:29:26

Perks:
Steady Aim - Your arm gets stronger and aim steadier, increase attack 5% every level (0/30)
Quick Feet - You get more agile, defence goes up 5% each level (0/30)
Long Range Specialist - You can shoot from 1 tile farther each level (0/10)
Melee Fighter - Melee attack goes up by 10% each level (0/20)
Sniper - Attack on first shot goes up by 20% each level (0/10)
Stealthy Stalker (weird name I know, but it was all I could think of) - NPCs ignore you from 1 tile closer every 2 levels (0/10)

Skills:
Hunter's Zone - Dexterity stat goes up by 10% for 1 minute. Every level, boost goes up by 5%. Example, level 3 perk, 20% for 1 minute. (0/15)
Treat to Pet - Pet/Animal's attack goes up by 10% for one minute. Every level, boost increases by 5%. (0/30)

More to come, but I've got a writers block lol. I'll edit it once I think of more.

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Re: Hunter's Perks/Skills

Post by MINDROP on Tue 8 Feb - 8:20:37

Hey Fam, the Melee increase is not needed and this needs to take a turn towards beastmaster. Yes, Hunter is also the beastmaster. He was named hunter becasue he will specialize in bows, as welll as control animals.

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Re: Hunter's Perks/Skills

Post by FreestyleSkier on Mon 21 Feb - 12:54:22

So hunter is one class, but will other classes have Perks/Skills?

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Re: Hunter's Perks/Skills

Post by Thorn777 on Mon 21 Feb - 23:54:09

Yes, they will. I think how a person adjusts his stats (skills) affects what he would be better at than the other skills.
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