BYOND Questions

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Re: BYOND Questions

Post by Durz on Wed 13 Oct - 12:01:57

Wow, I get a headache looking at that lol

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Re: BYOND Questions

Post by Fallen Elf on Wed 13 Oct - 16:42:22

I'm not even sure I did it right lol.

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Re: BYOND Questions

Post by Famoosh on Wed 13 Oct - 18:34:56

Thats the code to put you on a certain spot you specify on the map when you login. And you made the walls walk-through.(I know, Im pretty critical). I dunno how im gunnna do that span. Im on like, chapter four describing all the verbs. Im working out how to extinguish lamps and open chests right now. Youre right, the properties of something are super easy to define.

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Re: BYOND Questions

Post by Fallen Elf on Wed 13 Oct - 19:04:52

Famoosh wrote:Thats the code to put you on a certain spot you specify on the map when you login. And you made the walls walk-through.(I know, Im pretty critical). I dunno how im gunnna do that span. Im on like, chapter four describing all the verbs. Im working out how to extinguish lamps and open chests right now. Youre right, the properties of something are super easy to define.

I did that on purpose.

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Re: BYOND Questions

Post by MINDROP on Wed 13 Oct - 19:09:02

Yeah, for now, I will make the armour and weapons, then let your guys scrip them in. lol

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Re: BYOND Questions

Post by Durz on Wed 13 Oct - 22:43:23

O boy, I better start understanding that quickly

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Re: BYOND Questions

Post by The Spaniard on Thu 14 Oct - 1:42:43

So it would be...
turf
-floor
--icon='floor.dmi'
-wall
--icon='wall.dmi
--Density=0
-start
--icon='floor.dmi'

mob
-icon='player.dmi'
-Login()
--loc=locate(/turf/start)

Fam was right. That would just make it so that you start on "start"(Though you never defined it, it would come out as an compiling error(I defined it in red)

And for the teleporting thing, try using DblClick()
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Re: BYOND Questions

Post by Famoosh on Thu 14 Oct - 10:25:46

okay thanks, I'll experiment with that.

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Re: BYOND Questions

Post by Blodh Eldrvarya Gata on Thu 14 Oct - 20:39:26

Haha, MD, I bet you're gonna -love- designing the weapons...Since these guys are coding, I'll figure out more weapons for you? Or...designs?

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Re: BYOND Questions

Post by MINDROP on Thu 14 Oct - 20:44:36

Yeah, Ceiren is helping me too. I fail at some of the stuff. I really need to learn animation.

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Re: BYOND Questions

Post by The Spaniard on Thu 14 Oct - 21:39:16

Any ever figure out teleporting? Very Happy
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Re: BYOND Questions

Post by Alfreredocsil on Thu 14 Oct - 21:48:39

Uhm...no, but I can do this....
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Re: BYOND Questions

Post by The Spaniard on Thu 14 Oct - 21:49:47

Oh my god that made my laugh lol!

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Re: BYOND Questions

Post by Alfreredocsil on Thu 14 Oct - 21:53:08

Really?
Cool, a good laugh once in a while is good medicine
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Re: BYOND Questions

Post by The Spaniard on Thu 14 Oct - 21:54:18

Yes it is lol

So, where have you been? I've yet to see you in the chat room lol
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Re: BYOND Questions

Post by Alfreredocsil on Thu 14 Oct - 21:58:48

Haha, I have been on there quite a bit but not lately. Every time I see where someone posts that they are on..I go in there and nada...nobudy there? Lol, It usually takes me about an hour to catch up on everything new posted through the day and then I do a bit of office work and hit the hay, lol.

I'll be in there tonight though for a bit.
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Re: BYOND Questions

Post by The Spaniard on Fri 22 Oct - 0:11:10

Curiosity, did anyone ever figure out how to use the DblClick() proc?

(If not I'll post a little example Very Happy)
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Re: BYOND Questions

Post by Fallen Elf on Fri 22 Oct - 0:35:40

Lol I'm about to change my name soon if all the other Administrators are, and no I have stopped looking recently.

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Re: BYOND Questions

Post by The Spaniard on Fri 22 Oct - 0:39:07

I feel like putting an example anyways study

So for anyone wondering "Whatcha talkin bout spaniard?" Well read a few posts back and I asked some people to try and make their character teleport from one spot to the next by simply double clicking on the space they wanted to go to. Well here it is:
(As I did before, indents will shown with " - ")
((Also, you should make a simply world to get this up and working))

turf
-DblClick()
--if(src.density)
---usr << "You're unable to teleport there"
--else
---usr.loc = src

Simple as that Very Happy

You put in a pre defined proc (DbleClick()) and use that to do what you want
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Re: BYOND Questions

Post by Durz on Fri 22 Oct - 1:06:21

Wow, that is truely amazing that you can understand that kind of language (for lack of a better term). Just looking at that just about sends me around the bend.

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Re: BYOND Questions

Post by Famoosh on Mon 25 Oct - 18:23:21

Ah yes, now it makes sense.

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Re: BYOND Questions

Post by The Spaniard on Wed 10 Nov - 14:13:20

Not really sure if I should close this or not, yes, no?
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Re: BYOND Questions

Post by Fallen Elf on Wed 10 Nov - 17:51:11

I think we should close it for now. If anyone has a question about BYOND, ask Span.

Closed.

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Re: BYOND Questions

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