Starter classes and hybrid classes

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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Wed 6 Oct - 8:14:45

True haha so would there be able to be a pure like in rs? High offfense plus low defence =lower combat level and better attack stats?
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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Wed 6 Oct - 8:16:40

And span, yeah true it is the hardest thing in the game haha. What if you fail your order trials? Then can you try again later?
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Re: Starter classes and hybrid classes

Post by MINDROP on Wed 6 Oct - 9:43:28

Not sure about failed Order trials.

Yes, you can Pure, from my understanding.

Oh, And Pikeman Class is changed to Thruster. Read my reasons why inmy first potof Basic Amour/Waponry and Materians in the game suggestion. I keep updating it, so always check that first post out.

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Re: Starter classes and hybrid classes

Post by The Spaniard on Wed 6 Oct - 10:26:00

Yes you can be a pure. But, each class uses different skills, meaning if you're pure strength, you will be a very poor crafter, scout, mage, etc. Food for thought
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Re: Starter classes and hybrid classes

Post by MINDROP on Wed 6 Oct - 11:23:20

Yes Span, but a pure is generally used to kill people. They are low level, but deadly.

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Re: Starter classes and hybrid classes

Post by Fallen Elf on Wed 6 Oct - 17:12:54

Argetlam Tre wrote:And span, yeah true it is the hardest thing in the game haha. What if you fail your order trials? Then can you try again later?

Yeah I'm pretty sure you can.

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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Wed 6 Oct - 17:40:33

Okie dokie Smile and yeah pures are designed for the soul purpose of killing. Thats why i play rs, so i want one here also Smile
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Re: Starter classes and hybrid classes

Post by Caerin Daeyer on Wed 6 Oct - 18:06:19

Good idea for a hybrid class series:

Combatant
Duelist
Dragoon
Warlock-Warwitch
High Warlock- WarWitch
Grand High Warlock- Warwitch

This group of fighters are skilled with medium range weapons (spears, staves, halberds, meteor hammers, etc.) and offensive spells that don't require the use of spirits. Their greatest strength is weakening the enemy at range with spells before closing in for a brutal, efficient kill with their weapons. They rely mostly on their strength and intelligence for their spells and fighting techniques, not being very skilled with the application of armor and ranged weapons such as bows. Relies on either speed, their weapon, attacking, or very heavy armor to protect themselves.

Moderate skill with medium range weapons and offensive spells.
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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Wed 6 Oct - 18:10:17

Lol u thought that through.
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Re: Starter classes and hybrid classes

Post by MINDROP on Wed 6 Oct - 18:22:06

That is what I am going to tailor the Arcaine Warrior towards. A bit different, but yeah.

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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Wed 6 Oct - 18:25:07

cool cause ima b an arcane warrior. But if a dragon rider is = ish in power to a shade, shouldn't becoming a shade be almost as hard as becoming a dragon rider??
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Re: Starter classes and hybrid classes

Post by MINDROP on Wed 6 Oct - 18:55:58

I want to see it be easy to become a Shade, Once your magic level is high enough to begin doing sourcery. We talked about the idea that each time you summor spirits, you will have a certain predetermind chance at calling to powerful spirits and becoming a shade. The higher level spell, the more risk.

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Re: Starter classes and hybrid classes

Post by Fallen Elf on Wed 6 Oct - 20:01:07

Shades definitely are not has hard to become as a rider. You don't get a powerful fire-breathing lizard when you become a Shade.

Summoning the spirits is what I think will be easy, but training your sorcery high enough is what I think will be the hard part.

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Re: Starter classes and hybrid classes

Post by The Spaniard on Wed 6 Oct - 20:13:09

Good idea for a hybrid class series:

Combatant
Duelist
Dragoon
Warlock-Warwitch
High Warlock- WarWitch
Grand High Warlock- Warwitch

This group of fighters are skilled with medium range weapons (spears, staves, halberds, meteor hammers, etc.) and offensive spells that don't require the use of spirits. Their greatest strength is weakening the enemy at range with spells before closing in for a brutal, efficient kill with their weapons. They rely mostly on their strength and intelligence for their spells and fighting techniques, not being very skilled with the application of armor and ranged weapons such as bows. Relies on either speed, their weapon, attacking, or very heavy armor to protect themselves.

Moderate skill with medium range weapons and offensive spells.

-Spellweavers are offensive magicians that don't use spirits
-Knights are fights that rely on heavy shielding and armor to protect themselves and others
You're basically renaming some of the classes
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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Wed 6 Oct - 22:09:13

true
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Re: Starter classes and hybrid classes

Post by Night Angel Kage on Wed 6 Oct - 23:31:45

Okay I know I am not a mod but one word posts are very annoying. Here is a new addition to the rules which is also extremely helpful. go here. I know we are a very spam tolerant forum but let's try not to one word post. This is mainly a suggestion.

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Re: Starter classes and hybrid classes

Post by Durz on Thu 7 Oct - 0:50:45

Ya I agree Kage. Its just pointless, try and include something else in your posts.

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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Thu 7 Oct - 19:12:47

OK HOWS THIS? True, he did restate some things, but there were also it looked like, a few new additions. Better?
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Re: Starter classes and hybrid classes

Post by Blodh Eldrvarya Gata on Thu 7 Oct - 19:16:38

Its beautiful Tre, its beautiful. Become an author, it was beautifully composed.

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Re: Starter classes and hybrid classes

Post by Argetlam Tre on Thu 7 Oct - 19:18:49

whythanka misses. i try Smile and im probably done here on the forums for a while because of mom banning me so if i dont get on, thatsah why
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Re: Starter classes and hybrid classes

Post by Fallen Elf on Thu 7 Oct - 19:23:42

Spam isn't necessarily a problem unless repeated through multiple threads.

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Re: Starter classes and hybrid classes

Post by Blodh Eldrvarya Gata on Thu 7 Oct - 20:07:32

Ouch, that sucks.

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Re: Starter classes and hybrid classes

Post by Fallen Elf on Thu 7 Oct - 20:14:32

What, the spam thing? Nah, it's actually kinda fair.

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Re: Starter classes and hybrid classes

Post by Alfreredocsil on Thu 7 Oct - 20:40:45

No, he was talking about the other guy getting grounded from the computer a page back.
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Re: Starter classes and hybrid classes

Post by Fallen Elf on Thu 7 Oct - 21:12:11

Oh.

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Re: Starter classes and hybrid classes

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